wog.toolsWar of Genesis: Idle Loot

War of Genesis: Idle Loot database

Every hero, item, monster, stage, drop rate and formula, read out of the game client rather than typed in by hand. The calculators run the client's own math, so a number here is the number the game uses.

Client 1.0.2, table build 1299. Press / to search from any page.

What a player comes here to ask

What is in the data

Area bosses

Bestiary

One boss guards every tenth stage and returns four times an area with higher numbers. The client ships no picture of them, so these are their models, rendered.

Where to start

How it is built

The tables come out of the client and its content server, the art out of the game's bundles, and the formulas out of the code that runs the fights. The interface is the game's own: its frames, its colours, its fonts.

When the game updates, the tables are read again and the site is rebuilt. The footer names the build every page reflects. More on the about page.